project is stuck at rendering when downloading for 90% since an unusual time, but was not notified as a user in the Windows program, in detail it was stuck for over an hour and I only was able to complete rendering by force closed the Windows client, hit "update" button there and let the whole process do again from 0% after waiting for over an hour in vain.
I know about the local method to render too, but I am using the cloud method because it is supposed to be quicker.
Why not fixing the thing and implementing a monitoring that warns the user if there is an issue and it's stalling?
I expect the program to tell me when there is an error and not stuck at 90% without any progress for literally over an hour.